In the field of Design and Post Production, many times you will find yourself managing several projects at the same time. The key is to plan ahead, to make sure your tasks are divided evenly without any loss of precious work time.
Whenever you are starting a new project the worst thing you could do is rush through it; but then again, sometimes the first ideas that come to your head might be the ones that stick with you in the end result.
So how to balance between the two?
If you are, in general, a creative person, ideas will flow while reading or getting the brief orally from coworkers, bosses or clients. In my opinion, the first step would be to have a notebook with you and write down every idea that you might have during the process. Even if those ideas might not be applicable when you get to the end of the brief, at least you can use them as references at later stages of your process.
So you have the brief, your on-the-spot ideas, now what?
The first step would be to skim through those ideas and choose which one(s) would fit better in order to develop them.
If you are good at storyboarding, the next step would be to draw a detailed storyboard; if not sit with an illustrator and show them some sketches you’ve made to get a more detailed one to show to the client.
As a Technical Director, my job would be to plan an R&D (Research and Development) to see which software or plugin would be more suitable for the task at hand and furthermore, which technique would be more time and cost efficient.
The final step would be to have an organized schedule of tasks and milestones that would imply the state of the project so you could easily decide when to share your progress with the client in case of amendments.
If you would like a software to assist you with project management, there are loads on the internet. My personal favorite would be Microsoft Project – Microsoft Office which is not an open source software, but spot on and is included in the latest versions of Microsoft Office.
Giuseppe Boschiero Technical Director & 3D Generalist